ClorithStudio
2 developed. Active 2015–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when ClorithStudio releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Samsa and the Knights of Light Steam |
$1.49 70% best price ever |
Adventure RPG Indie RPGMaker Story Rich Funny | 27 | 85% | Tue, Dec 01, 2015 | $6k $3k – $250k |
|
Empty Soul - S&S Edition Steam |
$6.99 | Action RPG Indie Adventure Story Rich RPGMaker | 26 | 77% | Thu, Jun 30, 2016 | $8k $4k – $15k |