Cold Beam Games
4 developed. Active 2010–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Beat Hazard Steam |
$9.99 | Rhythm Music-Based Procedural Generation Twin Stick Shooter Bullet Hell Shoot 'Em Up Music | 5,069 | 95% | Thu, Apr 15, 2010 | $2.1m $927k – $9.1m |
|
Beat Hazard 3 Steam |
$19.99 | Rhythm Music-Based Procedural Generation Music Bullet Hell Rogue-like Twin Stick Shooter | 581 | 84% | Sat, Jun 22, 2024 | $471k $360k – $837k |
|
Martial Arts Brutality Premium Steam |
$8.99 | Strategy Action Indie Violent Gore Martial Arts | 7 | 86% | Tue, Jun 09, 2020 | $3k $1k – $5k |
|
Martial Arts Brutality Steam |
Free | Free to Play Violent Strategy Indie Martial Arts Fighting | 0 | n/a | Wed, Jan 31, 2018 | n/a |