CRASS Studios
2 developed. Active 2016–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
The God's Chain Steam |
$4.99 | Action Third-Person Shooter FPS Multiplayer Aliens Sci-fi | 53 | 60% | Sun, Aug 14, 2016 | $9k $4k – $1.8m |
|
Heavily Armed Steam |
$4.99 | Action Adventure RPG Violent | 47 | 62% | Fri, Jun 16, 2017 | $11k $5k – $499k |