Crate Entertainment
2 developed. Active 2016–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Grim Dawn Steam |
$24.99 | Action RPG Hack and Slash Loot Isometric Dark Fantasy RPG | 93,497 | 93% | Thu, Feb 25, 2016 | $90.5m $40.2m – $430m |
|
Farthest Frontier Steam |
$34.99 | Early Access Historical Agriculture Medieval 4X Immersive Sim | 24,575 | 86% | Thu, Oct 23, 2025 | $34m $30.8m – $60.5m |