Creat Studios
2 developed. Active 2011–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Mushroom Wars Steam |
$9.99 | Strategy Action Indie RTS Multiplayer 2D | 313 | 78% | Thu, Apr 07, 2016 | $131k $58k – $4.7m |
|
Smash Cars Steam |
$9.99 | Racing Action Sports | 55 | 76% | Tue, Oct 18, 2011 | $25k $11k – $44k |