Cryptic Sea
4 developed. Active 2007–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Sub Rosa Steam |
$19.99 | Multiplayer FPS Action Shooter Early Access Indie | 2,859 | 70% | Thu, Mar 25, 2021 | $3.9m $3.9m – $4.5m |
|
Gish Steam |
$9.99 | Indie Action Adventure Platformer Physics Local Multiplayer | 310 | 61% | Fri, Jul 20, 2007 | $136k $60k – $4.9m |
|
Stunt Derby Steam |
n/a | 0 | n/a | — | n/a | |
|
Skate or Don't! Steam |
n/a | 0 | n/a | — | n/a |