Cybernetic Walrus
6 developed. Active 2018–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Roadside Research Steam |
$12.99 | 3,725 | 86% | Thu, Feb 12, 2026 | $2m $0 – $3.5m |
|
|
ORDER 13 Steam |
$8.99 | Survival Horror Immersive Sim Cats Psychological Horror First-Person Horror | 1,203 | 88% | Mon, Mar 10, 2025 | $428k $0 – $761k |
|
Antigraviator Steam |
$19.99 | Racing Action Indie Sports Futuristic Sci-fi | 166 | 63% | Wed, Jun 06, 2018 | $130k $58k – $867k |
|
Rise of Humanity Steam |
$19.99 | Early Access Futuristic Realistic Turn-Based Deckbuilding Card Game | 27 | 63% | Thu, Oct 21, 2021 | $24k $11k – $43k |
|
Order 13 VR Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a | |
|
Rise of Humanity: Prologue Steam |
Free | Deckbuilding Card Battler Post-apocalyptic Turn-Based Tactics Strategy Card Game | 0 | n/a | Thu, Jun 24, 2021 | n/a |