Cyberwave
4 developed. Active 2021–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Solarpunk Steam |
$22.99 | 3,325 | 82% | Mon, Jun 08, 2026 | $3.4m $0 – $6m |
|
|
Hourglass Steam |
$1.79 91% best price ever |
Puzzle Puzzle-Platformer First-Person Atmospheric Adventure Female Protagonist | 336 | 89% | Fri, Oct 22, 2021 | $258k $115k – $341k |
|
Balloon Flight Steam |
$5.99 | Funny Physics Difficult Family Friendly Cute Indie | 53 | 92% | Tue, Jun 01, 2021 | $11k $5k – $19k |
|
Sloth Simulator (almost) Steam |
n/a | 0 | n/a | — | n/a |