Daniel Mullins Games
5 developed. Active 2016–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Inscryption Steam |
$7.99 60% |
Card Battler Card Game Story Rich Deckbuilding Horror Dark | 135,721 | 97% | Tue, Oct 19, 2021 | $88.7m $48.2m – $88.7m |
|
Pony Island Steam |
$4.99 | Puzzle Indie Psychological Horror Pixel Graphics Hacking Singleplayer | 14,874 | 95% | Mon, Jan 04, 2016 | $3m $2.2m – $4.5m |
|
The Hex Steam |
$9.99 | Indie Singleplayer Story Rich Mystery Psychological Horror Pixel Graphics | 4,465 | 94% | Tue, Oct 16, 2018 | $1.8m $882k – $1.8m |
|
Dread X Collection 2 Steam |
$9.99 | Horror Lovecraftian Psychological Horror Survival Horror Atmospheric Singleplayer | 572 | 94% | Fri, Aug 21, 2020 | $246k $109k – $956k |
|
Pony Island 2: Panda Circus Steam |
n/a | 0 | n/a | — | n/a |