DanielDavisGames
2 developed. Active 2015–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Angry Arrows Steam |
$4.99 | Action Indie Adventure Local Co-Op 4 Player Local Pixel Graphics | 100 | 92% | Wed, Aug 12, 2015 | $22k $10k – $239k |
|
PRiO Steam |
$5.99 | Action Indie Adventure Platformer | 7 | 86% | Fri, Mar 18, 2016 | $2k $839 – $3k |