DiamosDev
5 developed. Active 2021–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Gamer Shop Simulator Steam |
$8.99 | Simulation Indie Casual Adventure First-Person Building | 220 | 37% | Sat, Nov 06, 2021 | $77k $34k – $391k |
|
Bicycle Rider Simulator Steam |
$0.75 81% |
Casual Adventure Simulation Automobile Sim Life Sim Walking Simulator | 71 | 44% | Fri, Aug 05, 2022 | $10k $5k – $19k |
|
Idle Trading Simulator Steam |
$0.99 | Casual Simulation Point & Click Puzzle Education Idler | 36 | 42% | Thu, Sep 02, 2021 | $2k $713 – $50k |
|
Freelancer Life Simulator Steam |
$0.75 81% best price ever |
Casual Simulation Management Hacking Education Life Sim | 33 | 27% | Fri, Mar 05, 2021 | $6k $3k – $11k |
|
Freelancer Life Simulator: Prologue Steam |
Free | Simulation Casual Adventure Management Hacking Education | 0 | n/a | Thu, Feb 04, 2021 | n/a |