Digital Continue
3 developed. Active 2018–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Drawn to Life: Two Realms Steam |
$9.99 | Adventure Puzzle Platformer 2D Platformer Puzzle-Platformer Pixel Graphics | 221 | 41% | Mon, Dec 07, 2020 | $99k $44k – $500k |
|
SuperMash Steam |
$19.99 | JRPG GameMaker Retro Stealth Game Development Old School | 17 | 59% | Wed, Jan 13, 2021 | $15k $7k – $27k |
|
JumpStream Steam |
Free | Free to Play Action Indie | 0 | n/a | Wed, Sep 19, 2018 | n/a |