Digital Eel
4 developed. Active 2009–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Weird Worlds: Return to Infinite Space Steam |
$4.99 | Indie Strategy Casual Adventure Rogue-like Sci-fi | 166 | 78% | Tue, Mar 19, 2013 | $35k $16k – $938k |
|
BRAINPIPE: A Plunge to Unhumanity Steam |
Free | Indie Casual Psychedelic Free to Play | 70 | 83% | Mon, Jul 06, 2009 | n/a |
|
Data Jammers: FastForward Steam |
Free | Action Indie Arcade Racing | 22 | 91% | Mon, Oct 24, 2011 | n/a |
|
Protagon VR Steam |
$4.99 | Indie Casual VR | 0 | n/a | Thu, Aug 24, 2017 | n/a |