Digital Reality
6 developed. Active 2011–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when Digital Reality releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
SkyDrift Steam |
$9.99 | Racing Indie Flight Combat Racing Controller Multiplayer | 740 | 88% | Mon, Nov 21, 2011 | $290k $129k – $1.7m |
|
Sine Mora Steam |
n/a | Shoot 'Em Up Indie Bullet Hell Action Arcade Side Scroller | 518 | 84% | Fri, Nov 09, 2012 | n/a |
|
Sine Mora EX Steam |
$1.99 80% |
Side Scroller Shoot 'Em Up Bullet Hell PvP Difficult Shooter | 464 | 66% | Tue, Aug 08, 2017 | $180k $80k – $862k |
|
Imperium Galactica Steam |
$4.99 | Strategy Space 4X Classic Sci-fi | 143 | 92% | Thu, Jan 19, 2017 | $28k $12k – $50k |
|
Haegemonia: The Solon Heritage Steam |
$4.99 | Strategy Action Indie Space RTS 4X | 99 | 67% | Thu, May 01, 2014 | $19k $8k – $211k |
|
Haegemonia: Legions of Iron Steam |
$4.99 | Strategy Space RTS Action Indie Sci-fi | 70 | 67% | Thu, May 01, 2014 | $13k $6k – $24k |