Double Helix Games
3 developed. Active 2008–2014.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when Double Helix Games releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Silent Hill Homecoming Steam |
$39.99 | Horror Adventure Survival Horror Psychological Horror Gore Third Person | 2,615 | 48% | Thu, Nov 06, 2008 | $6.8m $6.8m – $7.1m |
|
STRIDER / ストライダー飛竜 Steam |
$14.99 | Platformer Metroidvania Action Ninja Side Scroller Hack and Slash | 2,161 | 84% | Wed, Feb 19, 2014 | $1.3m $577k – $13.3m |
|
Front Mission Evolved Steam |
$4.99 50% |
Mechs Action Shooter Third-Person Shooter Sci-fi Robots | 734 | 63% | Tue, Sep 28, 2010 | $310k $138k – $4.7m |