E-Line Media
4 developed. Active 2014–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Never Alone (Kisima Ingitchuna) Steam |
$14.99 | Indie Local Co-Op Platformer Atmospheric Female Protagonist Adventure | 5,806 | 81% | Tue, Nov 18, 2014 | $3.5m $1.6m – $13.6m |
|
The Endless Mission Steam |
$14.99 | Indie Adventure Early Access Sandbox Moddable Programming | 7 | 71% | Thu, Nov 14, 2019 | $5k $2k – $8k |
|
Neighborhoods Steam |
n/a | 0 | n/a | — | n/a | |
|
Never Alone 2 Steam |
n/a | 0 | n/a | — | n/a |