E-Studio
2 developed. Active 2017–2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when E-Studio releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
ScourgeBringer Steam |
$16.99 | Indie Action Adventure Rogue-lite Pixel Graphics Action Roguelike | 2,624 | 88% | Wed, Oct 21, 2020 | $3m $3m – $3.2m |
|
TormentorPunisher Steam |
$3.19 60% |
Action Indie Violent Twin Stick Shooter Gore Arcade | 306 | 92% | Fri, Jun 02, 2017 | $105k $47k – $760k |