EA - Maxis
2 developed. Active 2009–2010.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
SimCity 4 Deluxe Edition Steam |
$19.99 | City Builder Immersive Sim Base-Building Building Sandbox Economy | 8,451 | 81% | Tue, Jul 20, 2010 | $10m $10m – $13.5m |
|
SPORE Galactic Adventures Steam |
$19.99 | Simulation Action Space Adventure Exploration Open World | 7,227 | 89% | Tue, Jun 23, 2009 | $10m $10m – $11.6m |