Eggcode
4 developed. Active 2016–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Mad Games Tycoon 2 Steam |
$14.99 40% |
Management Economy Game Development Simulation Strategy City Builder | 7,302 | 94% | Wed, May 31, 2023 | $12.5m $12.5m – $14.6m |
|
Mad Games Tycoon Steam |
$14.99 | Management Simulation Strategy Economy Casual Building | 3,701 | 91% | Tue, Sep 13, 2016 | $2.5m $1.1m – $15m |
|
Mad Tower Tycoon Steam |
$14.99 | Simulation Strategy Management Building City Builder Sandbox | 411 | 78% | Tue, Jan 14, 2020 | $255k $114k – $1.4m |
|
Mad Television Tycoon Steam |
$20.99 | 244 | 85% | Thu, Apr 09, 2026 | $214k $95k – $380k |