ehmprah
3 developed, 1 published for others. Active 2020–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Core Defense Steam |
$9.99 | Tower Defense Difficult Replay Value Deckbuilding Minimalist Casual | 342 | 77% | Thu, Jul 30, 2020 | $144k $64k – $187k |
|
Blacken Slash Steam |
$9.99 | Hack and Slash Turn-Based Combat Action Roguelike Tactical RPG Loot Replay Value | 30 | 90% | Fri, Jul 22, 2022 | $13k $6k – $24k |
|
Blacken Slash: Prologue Steam |
Free | 0 | n/a | Fri, Jun 10, 2022 | n/a |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Thousand Lives Steam |
n/a | 0 | n/a | — | n/a |