ellraiser
3 developed. Active 2022–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
APICO Steam |
$19.99 | Exploration Management Sandbox Education Nature Immersive Sim | 1,594 | 92% | Fri, May 20, 2022 | $1.8m $1.8m – $2.3m |
|
Mudborne: Frog Management Sim Steam |
$7.99 | Casual Simulation Education Farming Sim Collectathon 2D | 986 | 97% | Thu, Mar 20, 2025 | $324k $146k – $366k |
|
Snacktorio Steam |
$7.99 | 203 | 91% | Thu, Jun 04, 2026 | $67k $30k – $119k |