Enhance
2 developed, 1 published for others. Active 2021–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Lumines Arise Steam |
$39.99 | 844 | 94% | Tue, Nov 11, 2025 | $725k $612k – $725k |
|
|
HUMANITY Steam |
$29.99 | Puzzle Puzzle-Platformer Singleplayer Dog Casual Lemmings | 493 | 93% | Mon, May 15, 2023 | $619k $558k – $1.1m |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Tetris Effect: Connected Steam |
$39.99 | Puzzle Family Friendly Singleplayer Multiplayer Competitive Indie | 8,389 | 95% | Tue, Aug 17, 2021 | $20m $20m – $26.8m |