EVERIUM
2 developed. Active 2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Velvet Bite: Softly, with Teeth Steam |
$39.99 | Casual Dating Sim Visual Novel LGBTQ+ 2D Female Protagonist | 83 | 54% | Fri, Feb 14, 2025 | $126k $56k – $225k |
|
Die For Me Steam |
n/a | 0 | n/a | — | n/a |