Evil Indie Games
4 developed. Active 2016–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when Evil Indie Games releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
NO THING Steam |
$3.99 | Indie Action Adventure Minimalist Great Soundtrack Difficult | 215 | 89% | Thu, Apr 07, 2016 | $36k $16k – $187k |
|
SAD RPG: A Social Anxiety Role Playing Game Steam |
$7.99 | Early Access RPG Indie Adventure Casual First-Person | 36 | 53% | Thu, Nov 11, 2021 | $13k $6k – $400k |
|
Cars and Guns: Paper Parts Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a | |
|
AbstractPunk Steam |
n/a | 0 | n/a | — | n/a |