Expansive Worlds
3 developed. Active 2014–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
theHunter: Call of the Wild Steam |
Free | Hunting Open World Multiplayer Nature Relaxing Stealth | 171,517 | 89% | Thu, Feb 16, 2017 | $130m $84.5m – $169m |
|
Call of the Wild: The Angler Steam |
$29.99 | Fishing Simulation Multiplayer Nature Open World Immersive Sim | 6,109 | 64% | Wed, Aug 31, 2022 | $8.2m $6m – $14.7m |
|
theHunter Classic Steam |
Free | Free to Play Hunting Multiplayer Open World Simulation Shooter | 549 | 48% | Tue, Jun 03, 2014 | n/a |