EXPERIMENT ONE
3 developed. Active 2024–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Grocery Store Simulator Steam |
$14.99 | Online Co-Op Multiplayer Indie First-Person Simulation Co-op | 5,318 | 90% | Thu, Nov 21, 2024 | $2.4m $2m – $4.3m |
|
Vape Store Miami Steam |
$14.99 | 32 | 75% | Fri, Aug 14, 2026 | $22k $10k – $38k |
|
|
Vape Store Miami: Prologue Steam |
Free | 0 | n/a | Thu, Jul 09, 2026 | n/a |