Farkas Interactive
6 developed. Active 2024–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Limoria Steam |
$3.49 50% |
Psychological Horror Atmospheric Thriller Exploration Immersive Sim Adventure | 163 | 77% | Tue, Dec 31, 2024 | $42k $19k – $75k |
|
Manivore Steam |
$3.49 50% best price ever |
Psychological Horror Atmospheric Realistic Thriller Singleplayer Dark | 150 | 69% | Tue, May 13, 2025 | $39k $18k – $70k |
|
ZahmahreL - Chapter 1 Steam |
$2.49 50% best price ever |
53 | 64% | Fri, Sep 05, 2025 | $12k $5k – $21k |
|
|
SINVAULT Steam |
$3.49 50% best price ever |
26 | 35% | Wed, Dec 31, 2025 | $8k $4k – $15k |
|
|
GYROPIA Steam |
$4.99 | 4 | 100% | Wed, Apr 01, 2026 | $898 $399 – $2k |
|
|
WHERE IS MY MIND Steam |
n/a | 0 | n/a | — | n/a |