Fireglow
3 developed. Active 2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Sudden Strike Gold Steam |
$5.99 | Strategy RTS Classic World War II Singleplayer | 429 | 90% | Mon, May 22, 2017 | $105k $47k – $1.1m |
|
Sudden Strike 2 Gold Steam |
$5.99 | Strategy RTS World War II Classic | 299 | 86% | Mon, May 22, 2017 | $74k $33k – $553k |
|
Sudden Strike 3 Steam |
$5.99 | Strategy World War II RTS Multiplayer | 183 | 71% | Mon, May 22, 2017 | $45k $20k – $548k |