Fishcow Studio
3 developed. Active 2013–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Gomo Steam |
$4.99 | Adventure Indie Point & Click Puzzle Short Casual | 1,592 | 77% | Fri, Dec 06, 2013 | $276k $123k – $1.9m |
|
Moonfall Ultimate Steam |
$12.99 | Indie Local Co-Op Co-op Local Multiplayer Multiplayer Hack and Slash | 27 | 48% | Tue, Sep 04, 2018 | $16k $7k – $28k |
|
Moonfall Steam |
n/a | Action Adventure Indie RPG Beat 'em up | 27 | 74% | Wed, Apr 12, 2017 | n/a |