Frontier
2 developed. Active 2008–2009.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
RollerCoaster Tycoon 3: Platinum Steam |
n/a | Simulation Management Sandbox Building Strategy Singleplayer | 4,148 | 91% | Wed, Mar 12, 2008 | n/a |
|
Thrillville: Off the Rails Steam |
$9.99 | Simulation Adventure Strategy Action Management Racing | 807 | 93% | Wed, Jul 08, 2009 | $463k $463k – $597k |