Funcraft Games
4 developed. Active 2019–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Earth Analog Steam |
$19.99 | Space Exploration Adventure Simulation Mystery Space Sim | 101 | 65% | Wed, Feb 10, 2021 | $91k $40k – $162k |
|
Hypertrain Steam |
$8.99 | Simulation Racing Indie Trains Building Fast-Paced | 41 | 76% | Thu, Feb 28, 2019 | $17k $7k – $450k |
|
Stacks TNT Steam |
$5.99 | Action Indie Simulation Sandbox | 13 | 69% | Wed, Mar 13, 2019 | $4k $2k – $6k |
|
Piranha Feeding Steam |
$2.99 | Action Action Roguelike Horror Nature Bullet Hell 2D | 9 | 89% | Wed, Apr 24, 2024 | $1k $538 – $2k |