Gaijin Games
6 developed. Active 2010–2013.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
BIT.TRIP RUNNER Steam |
$9.99 | Rhythm Platformer Runner Music Action Singleplayer | 1,829 | 87% | Mon, Feb 28, 2011 | $716k $318k – $4.4m |
|
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Steam |
$14.99 | Rhythm Platformer Indie Music Difficult Runner | 1,626 | 94% | Tue, Feb 26, 2013 | $657k $427k – $657k |
|
BIT.TRIP BEAT Steam |
$9.99 | Indie Rhythm Music Action Casual Arcade | 660 | 82% | Tue, Nov 02, 2010 | $271k $121k – $4.6m |
|
BIT.TRIP CORE Steam |
$9.99 | Indie Action Rhythm Music | 139 | 59% | Tue, Oct 02, 2012 | $53k $24k – $855k |
|
BIT.TRIP FATE Steam |
$9.99 | Action Indie Music Rhythm Shoot 'Em Up Bullet Hell | 115 | 66% | Thu, Jul 11, 2013 | $45k $20k – $436k |
|
BIT.TRIP VOID Steam |
$9.99 | Indie Action Music Rhythm | 84 | 79% | Wed, Dec 19, 2012 | $34k $15k – $451k |