Gambir Studio
3 developed. Active 2023–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
KuloNiku: Bowl Up! Steam |
$8.99 25% best price ever |
2,103 | 96% | Tue, Apr 07, 2026 | $968k $0 – $1.7m |
|
|
Knight vs Giant: The Broken Excalibur Steam |
$4.99 75% best price ever |
Rogue-lite Rogue-like Action Roguelike RPG Dungeon Crawler Action | 140 | 73% | Thu, Oct 05, 2023 | $126k $56k – $224k |
|
TATANO Card Care Steam |
n/a | 0 | n/a | — | n/a |