Game in a Bottle
3 developed. Active 2015–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
GemCraft - Chasing Shadows Steam |
$9.99 | Tower Defense Strategy Indie Singleplayer Action Top-Down | 3,639 | 95% | Thu, Apr 30, 2015 | $1.8m $1.8m – $2.6m |
|
GemCraft - Frostborn Wrath Steam |
$3.89 70% |
Tower Defense Difficult RTS Strategy 2D Top-Down | 2,677 | 89% | Fri, Jan 10, 2020 | $2.4m $2.4m – $2.6m |
|
GemCraft - Legacy Collection Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a |