GamersHype Productions
3 developed. Active 2017–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Box Maze Steam |
$4.99 | Indie Casual Action Strategy Adventure Multiplayer | 215 | 73% | Fri, Mar 03, 2017 | $13k $6k – $138k |
|
Box Maze 2 : Agent Cubert Steam |
$4.99 | Casual Action Strategy Adventure Indie Platformer | 37 | 76% | Fri, Jan 05, 2018 | $8k $4k – $15k |
|
Box Maze Extreme Steam |
$4.99 | Action Casual Indie Strategy Adventure | 13 | 85% | Thu, Jul 05, 2018 | $3k $1k – $5k |