GC Games
0 developed, 6 published for others. Active 2018–2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Runefall Steam |
$9.99 | Casual Indie Match 3 Puzzle | 127 | 87% | Wed, Jun 06, 2018 | $51k $23k – $449k |
|
Runefall 2 Steam |
$9.99 | Casual Match 3 | 60 | 73% | Thu, Oct 10, 2019 | $24k $11k – $43k |
|
SpelunKing: The Mine Match Steam |
$9.99 | Casual Match 3 Mouse only Puzzle Indie 2D | 52 | 65% | Sat, Apr 04, 2020 | $21k $9k – $38k |
|
Tales of Lagoona Steam |
$7.99 | Casual Hidden Object Point & Click City Builder 2D | 23 | 96% | Wed, Dec 16, 2020 | $8k $4k – $400k |
|
Tales of Lagoona 3: Frauds, Forgeries, and Fishsticks Steam |
$9.99 | Casual Hidden Object 2D Singleplayer Building Comedy | 9 | 33% | Wed, Dec 16, 2020 | $4k $2k – $7k |
|
Tales of Lagoona 2: Peril at Poseidon Park Steam |
$9.99 | Casual Hidden Object 2D Isometric Comedy Building | 6 | 100% | Wed, Dec 16, 2020 | $3k $1k – $500k |