Glass Knuckle Games
4 developed. Active 2014–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Noir Syndrome Steam |
$4.99 | Indie Adventure RPG Noir Pixel Graphics Detective | 138 | 66% | Wed, Jun 04, 2014 | $31k $14k – $499k |
|
Ad Infernum Steam |
$9.99 | Immersive Sim Survival Horror Psychological Horror Atmospheric Demons Action | 64 | 97% | Thu, Feb 29, 2024 | $29k $13k – $51k |
|
Heliophobia Steam |
$9.99 | Indie Action Adventure Horror Surreal Singleplayer | 21 | 86% | Thu, Oct 18, 2018 | $9k $4k – $17k |
|
Defragmented Steam |
$9.99 | Indie Action RPG Cyberpunk Great Soundtrack Top-Down Shooter | 21 | 57% | Fri, Feb 12, 2016 | $9k $4k – $17k |