GOG.com
6 developed. Active 2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Resident Evil 3 Nemesis (1999) Steam |
$9.99 | 2,222 | 89% | Wed, Apr 01, 2026 | $602k $0 – $1.1m |
|
|
Resident Evil 2 (1998) Steam |
$9.99 | 1,984 | 91% | Wed, Apr 01, 2026 | $541k $0 – $962k |
|
|
Resident Evil (1996) Steam |
$9.99 | 1,510 | 89% | Wed, Apr 01, 2026 | $406k $0 – $722k |
|
|
Dino Crisis Steam |
$9.99 | 906 | 80% | Thu, Feb 12, 2026 | $119k $108k – $119k |
|
|
Dino Crisis 2 Steam |
$9.99 | 676 | 88% | Thu, Feb 12, 2026 | $121k $82k – $121k |
|
|
Breath of Fire IV Steam |
$9.99 | 575 | 75% | Wed, Apr 01, 2026 | $122k $70k – $122k |