Good Games
5 developed. Active 2014–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Royal Defense Steam |
$14.99 | Strategy Casual Indie Tower Defense Adventure Fantasy | 246 | 71% | Mon, Nov 10, 2014 | $62k $27k – $1.1m |
|
Galaxy Reavers Steam |
$4.99 | Strategy Space RTS Indie Sci-fi | 169 | 67% | Sun, Sep 18, 2016 | $37k $17k – $493k |
|
The World II: Hunting BOSS Steam |
$1.99 | RPG Action | 57 | 44% | Fri, Nov 07, 2014 | $5k $2k – $9k |
|
Lestvitsa Steam |
Free | 0 | n/a | Thu, Oct 01, 2026 | n/a | |
|
The World 3:Rise of Demon Steam |
Free | 0 | n/a | — | n/a |