GrabTheGames Studios
5 developed. Active 2015–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
The Deed Steam |
$0.99 | RPGMaker Adventure Crime RPG Visual Novel Atmospheric | 2,097 | 91% | Mon, Nov 23, 2015 | $79k $35k – $840k |
|
Space Pilgrim Episode II: Epsilon Indi Steam |
$0.69 65% |
Adventure RPGMaker Indie Space Sci-fi Story Rich | 452 | 89% | Fri, Jan 08, 2016 | $33k $15k – $805k |
|
Caveman World: Mountains of Unga Boonga Steam |
$0.69 65% |
Casual Indie Adventure Singleplayer Platformer Physics | 447 | 72% | Tue, Apr 26, 2016 | $32k $14k – $785k |
|
Space Pilgrim Episode IV: Sol Steam |
$0.69 65% |
Adventure Indie RPGMaker Space Sci-fi Female Protagonist | 360 | 90% | Fri, Mar 04, 2016 | $26k $12k – $322k |
|
Space Pilgrim Episode III: Delta Pavonis Steam |
$0.69 65% |
Adventure Indie RPGMaker Space Sci-fi Female Protagonist | 357 | 89% | Thu, Feb 04, 2016 | $26k $12k – $810k |