GuraShop
4 developed. Active 2018–2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when GuraShop releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
RideOp - Thrill Ride Simulator Steam |
$19.99 | Casual Simulation Strategy | 143 | 49% | Thu, Oct 18, 2018 | $119k $53k – $928k |
|
Rinlo Steam |
$14.99 | Puzzle Adventure Casual Indie Exploration Steampunk | 25 | 84% | Wed, Oct 07, 2020 | $17k $7k – $30k |
|
Only After Steam |
$12.99 | Adventure Indie Gore Violent | 7 | 100% | Tue, Oct 22, 2019 | $4k $2k – $7k |
|
RideOp - VR Thrill Ride Experience Steam |
Free | Casual Simulation VR | 3 | 67% | Thu, Nov 29, 2018 | n/a |