Hardlight
2 developed. Active 2016–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Sonic Forces Steam |
$9.99 75% best price ever |
Great Soundtrack 3D Platformer Character Customization Adventure Action Fast-Paced | 6,688 | 62% | Tue, Nov 07, 2017 | $20m $20m – $21.4m |
|
HELP: THE GAME Steam |
$14.99 | Indie | 8 | 100% | Tue, Jul 26, 2016 | $5k $2k – $10k |