HEAD GMZ
4 developed. Active 2022–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Paresis Steam |
$4.99 | Horror Survival Horror Singleplayer First-Person Psychological Horror Difficult | 21 | 71% | Mon, Jul 18, 2022 | $5k $2k – $8k |
|
Inner Steam |
$0.99 80% best price ever |
Horror Psychological Horror Survival Horror Retro Dark PvE | 2 | 100% | Thu, Oct 24, 2024 | $449 $200 – $798 |
|
Boötes Steam |
$4.99 | Adventure Space Sim Simulation Exploration Horror Futuristic | 2 | 50% | Mon, Sep 02, 2024 | $449 $200 – $798 |
|
Paresis II Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a |