Heart Machine
4 developed. Active 2016–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Hyper Light Drifter Steam |
$19.99 | Pixel Graphics Great Soundtrack Atmospheric Adventure Indie Difficult | 15,638 | 93% | Thu, Mar 31, 2016 | $19.1m $19.1m – $23.8m |
|
Hyper Light Breaker Steam |
$29.99 | Early Access Action Adventure Action-Adventure RPG Action RPG | 3,418 | 53% | Tue, Jan 14, 2025 | $4.6m $3m – $6m |
|
Solar Ash Steam |
$39.99 | Action Adventure Action-Adventure Platformer 3D Platformer Sandbox | 1,340 | 90% | Thu, Dec 08, 2022 | $2m $1.7m – $3.3m |
|
Possessor(s) Steam |
$9.99 | 679 | 75% | Tue, Nov 11, 2025 | $166k $113k – $166k |