Heluo Studio
2 developed. Active 2016–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
侠客风云传(Tale of Wuxia) Steam |
$16.99 | RPG Martial Arts Strategy Turn-Based Multiple Endings Adventure | 6,481 | 76% | Thu, Apr 28, 2016 | $4.8m $3.3m – $8.2m |
|
侠客风云传前传(Tale of Wuxia:The Pre-Sequel) Steam |
$16.99 | RPG Strategy Adventure Martial Arts Turn-Based Anime | 2,492 | 79% | Mon, Aug 14, 2017 | $1.8m $1.6m – $3.2m |