Hitchcock Games
0 developed, 3 published for others. Active 2015–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Pacify Steam |
$4.99 | Horror Online Co-Op Multiplayer Co-op Psychological Horror Survival Horror | 32,964 | 87% | Fri, Feb 22, 2019 | $9.4m $9.4m – $12.4m |
|
Emily Wants To Play Steam |
$4.99 | Horror Survival Horror Multiplayer Indie Action VR | 2,049 | 79% | Thu, Dec 10, 2015 | $440k $440k – $721k |
|
Emily Wants to Play Too Steam |
$7.99 | Horror Action Indie Strategy Adventure Multiplayer | 509 | 82% | Wed, Dec 13, 2017 | $160k $71k – $697k |