Human Head Studios
2 developed. Active 2012–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Rune Classic Steam |
$9.99 | Action Adventure Third Person Classic Hack and Slash Vikings | 608 | 91% | Wed, Jun 13, 2012 | $260k $115k – $1.9m |
|
Survived By Steam |
n/a | Free to Play RPG Massively Multiplayer Pixel Graphics Survival Bullet Hell | 1 | 0% | Wed, Dec 05, 2018 | n/a |