hyperboreanGames
2 developed. Active 2016–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Freebie Steam |
$1.99 | Casual Indie Arcade 2D Singleplayer | 378 | 75% | Thu, Jun 16, 2016 | $20k $9k – $2.4m |
|
Nihilist Simulator Steam |
$1.99 | Simulation Adventure Indie Casual Violent | 116 | 84% | Mon, Dec 11, 2017 | $7k $3k – $70k |