Hypersect
2 developed. Active 2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
INVERSUS Deluxe Steam |
$14.99 | Bullet Hell Party Competitive Top-Down Shooter Arcade PvP | 272 | 89% | Tue, Aug 16, 2016 | $164k $73k – $1.3m |
|
Never's End Steam |
n/a | 0 | n/a | — | n/a |