HyperVR Games
3 developed, 1 published for others. Active 2024–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Shave & Stuff Steam |
$14.99 | Physics Action Job Simulator Casual Simulation VR | 51 | 86% | Wed, Nov 13, 2024 | $33k $15k – $58k |
|
Pets & Stuff Steam |
$14.99 | Casual Simulation Arcade Sandbox Exploration Cartoon | 10 | 100% | Fri, May 23, 2025 | $7k $3k – $12k |
|
Bad Inmate Steam |
n/a | 0 | n/a | — | n/a |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Titans Clinic Steam |
n/a | 0 | n/a | — | n/a |